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Innovative Game Development

Delving into the Origins of Ill Fish Game Development

As a solo developer, creating an entire game is an incredible challenge. But with your support, I can make ‘Black – They came in from the dark’ an unforgettable experience. In this blog, I’ll take you on my journey and share my progress, successes, and even a few failures. Together, we’ll bring this sci-fi adventure to life.

Frank Dase
Meet Our Developer

Frank Dase

Frank Dase, the dedicated solo developer behind Ill Fish Game Development, brings a wealth of passion and expertise to the creation of ‘Black – They came from the dark’. With a focus on innovation and storytelling, Frank’s work embodies the essence of a thrilling gaming experience.

Driven by a deep love for gaming and storytelling, Frank Dase embarked on the journey of creating ‘Black – They came from the dark’ to merge his passion with cutting-edge game development techniques, resulting in an immersive and captivating Sci-Fi adventure shooter.

Did I produce all the game assets on my own, or am I utilizing ones that I purchased? Initially, I began my game with assets obtained from Synthy Studios, which allowed me to begin narrating the story of Adam Taylor—the protagonist of my game. However, I’ve now reached a stage where it’s essential for me to develop my own assets.

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